seated

How to play

Pull up a chair.

Seat six guests around the table so nobody's miserable and most are delighted. Each guest's mood depends only on their two neighbors.

Delighted — sitting next to a friend.
Content — no friend, no feud nearby.
Miserable — sitting next to a feud (this always wins).

The win: 0 miserable and at least 4 of 6 delighted.

The ace: all 6 delighted — a perfect table.

Servings: you get 6. Rearranging is free; each Serve spends one.

Fairness

Every day's table is always solvable, a perfect table is always reachable, and everyone gets the same table. Your seatings are scored on our server — a mood tells you a guest's state, never which neighbor caused it. That's the puzzle.

← Back to today's table

Seat the table

A daily puzzle. Sit six guests so everyone's happy.

  1. 1Tap a guest, then a chair to seat them.
  2. 2Fill all six chairs, then Serve.
  3. 3Faces show how each guest feels about their neighbors — rearrange & serve again.